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Float(ing Point) Values

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1 Float(ing Point) Values on 5/30/2012, 4:07 am



Data conversions:

Bully Shocked

Last edited by Bully@WiiPlaza on 6/28/2013, 12:47 am; edited 3 times in total

2 Re: Float(ing Point) Values on 9/11/2012, 5:51 am


Newb Level Helper
Wanted to see this video, dam you activision!!

I'm confused on which numbers to use in the value with a floating decimal to find exact value? Does it mean there to the power of 10?

3 Re: Float(ing Point) Values on 9/11/2012, 6:43 am


I reuploaded...


4 floating points on 1/25/2013, 11:59 am


[justify]say i wanted to add a floating point toan impact code if i put 9999 which = 461C3C00 as a floating point does that mean the impact would be strong or
is it not because i made an impact code with a small floating point then another one with a bug one and i tested them both out on there own and the bigger on didnt do that much more damage as the small one did. thank and please reply Smile

5 Re: Float(ing Point) Values on 1/25/2013, 1:11 pm


Admin & Writer
It depends on what the hack is. Some hacks are supposed to have a higher floating point than others and vice versa.

Just letting you know that we don't discuss stuff on here about Non Host Godmode or Impact Modifier hacks.

There's such things as those, but definitely not on Modern Warfare 3. That's why we don't discuss them. Most of us on here who know stuff about Wii hacks and how they work and everything are getting sick and tired of people saying "I made a Non Host Impact Modifier!".

That's just to let you know.


6 Re: Float(ing Point) Values on 3/11/2013, 11:46 am



I'm confused on which numbers to use in the value with a floating decimal to find exact value? Does it mean there to the power of 10?

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