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Kirby's Return to Dreamland [SUKP01] Infinite Health problem

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marc.godhusen

marc.godhusen

Hello everybody,

I have a problem with the Infinite Health code for Kirby's Return to Dreamland (PAL version). The code works fine on a real Wii,
but on Dolphin the game freezes after the title screen, when it is enabled. You might now say that I should use
a real Wii, but I prefer the Dolphin Emulator. Could you make a different code which gives Infinite Health?

I uploaded the RAM dump to my Dropbox: https://www.dropbox.com/s/7zsoydpeixpvkga/SUKP01_DUMP80.bin?dl=0

Thank you very much for your help!

SnB@BWH

SnB@BWH
Admin & Writer

Usually in a game, there's only one, maybe but very rarely two addresses for each aspect in the game. A lot of people think you can make another code that does the same thing, but unfortunately, it doesn't work like that.


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Kirby's Return to Dreamland [SUKP01] Infinite Health problem LSTjSyDDiscord: SnB_BWH

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Bully@WiiPlaza

Bully@WiiPlaza
 
 

@shitnbitch:
True but using an ASM address causes problems due to a hack protection in the game. Yes, developers can code that for games but mostly they don't. In this case, pointer code versions are unaffected.

@marc:
It doesn't work because you probably didn't use the metafortress bypass patch provided on Dolphin. Alternatively watch out for an infinite health code starting with 48 and use it instead.


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