BullyWiiHacks
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BullyWiiHacks
Welcome dear guest! Very Happy

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BullyWiiHacks

Gaming, Modding & Programming

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TCP Gecko dotNot Wii U RAM Hacking

3 posters

Go down  Message [Page 1 of 1]

Bully@WiiPlaza

Bully@WiiPlaza
 
 

Here's a new video of Mr.Bean using a modified build of Gecko dotNet for viewing and editing the RAM on Mario Kart 8.


It will soon be released!

Amazing, this is what I was waiting for since 2012. Embarassed Very Happy What a Face


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TCP Gecko dotNot Wii U RAM Hacking YBjg74I

S@W

S@W
Moderator & Code Porter

cheers rap thumbsup


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http://www.gta5modding.fr/

SnB@BWH

SnB@BWH
Admin & Writer

This guy's a fucking beast when it comes to console hacking. But something he didn't mention in the video is the use of codes, which I most certainly hope to see in the future. I know the next console I'm getting. Twisted Evil


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TCP Gecko dotNot Wii U RAM Hacking Simple10

TCP Gecko dotNot Wii U RAM Hacking LSTjSyD: SnB_BWH#2732

TCP Gecko dotNot Wii U RAM Hacking 12073310

Bully@WiiPlaza

Bully@WiiPlaza
 
 

Currently there's a browser exploit for firmware 5.1.0 which is not the latest firmware but their kernel exploit still works. All what is required is them finding another browser exploit compatible with the latest firmware. Since it is being looked into, I'm hoping for the best. Within the next 1 or 2 weeks we might have something.

I'm not only impatient for some releases, but since I also have holidays now I can dedicate a shitload of time into anything basically. Smile

shitnbitch@BWH wrote:But something he didn't mention in the video is the use of codes, which I most certainly hope to see in the future.
It seems like he doesn't have codes yet, just addresses and values. Shouldn't he be able to re-use the codetypes stuff? I'm wondering why that hasn't worked out and why he didn't mention anything about this either.


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TCP Gecko dotNot Wii U RAM Hacking YBjg74I

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