DOWNLOAD
SnB@BWH, I'm awaiting your valuable feedback for this program
Last edited by Bully@WiiPlaza on 2/23/2021, 1:07 am; edited 1 time in total
Last edited by Bully@WiiPlaza on 2/23/2021, 1:07 am; edited 1 time in total
Thanks, I updated the README. Take your time.SnB@BWH wrote:Just so you know, I will comment my feedback as soon as possible. Really busy lately. I did get a chance to try it out though... It works great! Only one error about a DLL, but it was resolved by downloading the latest version of the C++ redistributable.
ThanksSnB@BWH wrote:Program runs very smoothly, is fast, and produces good information to tell you what you may or may not need to change in the parameters for searching to get the right result. I don't think anything needs to be changed; it works as it should.
However, could you possibly add these features to the program?
Although the program can finish with a result in less than 2 seconds, it can take a while to type out the parameters every time you open the program... Would it be possible to have hotkeys that automatically type out the parameters, and to have a "save directory" hotkey / command to save the directory you use for memory dumps, so that the next time you load up the program, you just enter a command / hotkey, and it goes through the file list, similar to using the arrow keys to print to the terminal, previously entered commands?
I think that would really be efficient and beneficial, but entirely up to you.
UniversalOffsetPorter --memory-dump "D:\Memory Dumps\[GM4E01] Mario Kart - Double Dash.raw" "D:\Memory Dumps\[GM4P01] Mario Kart - Double Dash.raw" --offset 0x3BC1C0
D:\Programs\UniversalOffsetPorter>Port.bat
Yeah, I did a lot more planning for this. I also realized I would literally die if I made a nice and fully featured GUI for this command line tool once again and then I need to manually code saving/loading profiles while the command line literally has it built-in if you write some simple (batch) scripts. Making a GUI on top of this literally doubles or triples the effort for little gain such as a few little kids can use it easier but it's not a tool for little kids anyway.SnB@BWH wrote:Awesome! Looks like you already had everything plannd out to begin with when you started coding a commandline program, instead of a GUI, like you had mentioned. It's a lot better doing it that way with basic scripts. It surely does make for usability, having scripts you can use.
Also, thanks... I just learned something new. This could be used for other commandline programs as well (creating a script). Isn't it nice when you don't have to do any extra coding to add a feature? lol
Dr. Pepper's tool is so old, it used to be good back then but nowadays it's just outdated as well as not as fast as what I can make it with modern compilers/code and his tool only works for Wii pretty much while mine is universal for all systems. I already made my Universal Pointer Searcher GUI program which you can download here: https://github.com/BullyWiiPlaza/Universal-Pointer-SearcherSnB@BWH wrote:Yeah, and to me, there wouldn't be much more you could do with a GUI, anyways... It works great as a commandline tool. You're right: so much effort, not much gain. Most people who are n00bs probably wouldn't even know how to run this program, anyways. Should I create a tutorial?
I would love to see your pointer search program! Dr. Pepper's Pointer Searcher v4... I can't even find it anymore. All the links are down on Google, and in your videos. Either way, I think a commandline tool would be faster and more efficient either way. I think I may still have the program; I'll have to dig a little deeper, so I can re-upload it, if anyone would still want it.
Similar topics
Permissions in this forum:
You cannot reply to topics in this forum