This video shows how to use IDA Pro 7.6 as a debugger for Nintendo Switch games in order to create ASM Cheats, even if the MAIN file of the game is completely unlabeled. The video also goes over Zero-Level Pointers, a concept I forgot to go over in Part 3 of the Video Series. Finally, this video also makes some corrections to Part 4 of the Video Series, as the MOV instruction was misrepresented.

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