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Welcome dear guest! Very Happy

To start posting and being part of the BWH community, you simply need to register an account or log into an existing one.

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Your contributions will be greatly appreciated though, give it a shot and register today! thumbsup
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[SC7E52] My first ASM code

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1[SC7E52] My first ASM code Empty [SC7E52] My first ASM code 12/22/2014, 9:04 am

xVO1Dx

xVO1Dx
Code Creator

Infinite Clips *Host Only**All Players*[VO1D]
C23B0B14 00000002
3800012C 901F0004
60000000 00000000
*All clips stay at around 300


_________________
[SC7E52] My first ASM code 4yaX0xZ
[SC7E52] My first ASM code Ae3Nu8x
YouTube Channel:
https://www.youtube.com/channel/UCcw94QTGPyNP01t9wQo512Q

2[SC7E52] My first ASM code Empty Re: [SC7E52] My first ASM code 12/22/2014, 9:29 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

Not bad, but this code is pointless since infinite ammo exists already.

If you look at the assembly you might figure out that you can shorten your code still.

Register 0 holds the ammo amount and after you make it 300 it still gets added to so why not load into register 0 instead of adding?

Spoiler:

Anyway, if you need help with finding out what to write in ASM, try this program:
http://www.bullywiihacks.com/t1030-

Also always use the XOR calculator in Gecko.NET to make C2 and 04 ASM codes into F2 if you code for Call of Duty because memory changes.


_________________
[SC7E52] My first ASM code YBjg74I

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