In order to modify stuff from every game type, you can retrieve everything yourself.
Do the following:
https://www.youtube.com/watch?v=rG-kwlNa5Wk&list=PL993F6C5CBF3A6E2C&index=24
In your fresh dvar dump, find where it says "scr_GAMETYPESHORTCUT_SOMETHING" like "scr_war_scorelimit" for the Score Limit Modifier in Team Deathmatch.
The left part will always look like this: 0x81234567 80876543:
You remove the 0x part. Copy the 8 digits aside with a space once and into the next line. Change the first instance's first 2 digits into 05 and the 3rd ones.
In our example, if you did everything right, it would look like this:
05234564 81234564
05234564
Take the 2nd and 3rd instance and add 4 to them using a calculator or by hand if you're sure about it:
05234564 81234568
05234568
Put XXXXXXXX in the empty code spot:
05234564 81234568
05234568 XXXXXXXX
Surround with an online activator and a terminator line:
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
We assumed the online activator is 20123454 FFFFFFFA for our game.
Name the code accordingly and put credits like this:
[Bully@Wiiplaza|YourName]
And yes, don't steal. I did all the brain work you dummy.
Place a note below the code saying that XXXXXXXX is ASCII:
Example Game Type Modifier [Bully@Wiiplaza|YourName]
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
*XXXXXXXX = ASCII*
You're basically done, but adding a sentence or default value information can be useful. The 2nd 8 digits from the dvar dump will tell the spot of the original value. We paste it into a hexeditor while the ram dump we used for the dvar dump is loaded and copy the value from there. In ASCII view it should be some number which may be familiar to you if you think about that variable when playing the game type you chose to mod.
Finally, add that information in the code notes as well:
Example Game Type Modifier [Bully@Wiiplaza|YourName]
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
*This is an example code that nobody should ever apply*
*XXXXXXXX = ASCII*
31313131 = Default (11111111)
Some legit ones I've made:
http://www.bullywiihacks.com/t3025-search-destroy-modifiers
Remember to see if it works before you post to the codes section. Use the test codes section to allow members to test and report back.
Enjoy!
Please post if you have any questions regarding this tutorial...
Do the following:
https://www.youtube.com/watch?v=rG-kwlNa5Wk&list=PL993F6C5CBF3A6E2C&index=24
In your fresh dvar dump, find where it says "scr_GAMETYPESHORTCUT_SOMETHING" like "scr_war_scorelimit" for the Score Limit Modifier in Team Deathmatch.
The left part will always look like this: 0x81234567 80876543:
You remove the 0x part. Copy the 8 digits aside with a space once and into the next line. Change the first instance's first 2 digits into 05 and the 3rd ones.
In our example, if you did everything right, it would look like this:
05234564 81234564
05234564
Take the 2nd and 3rd instance and add 4 to them using a calculator or by hand if you're sure about it:
05234564 81234568
05234568
Put XXXXXXXX in the empty code spot:
05234564 81234568
05234568 XXXXXXXX
Surround with an online activator and a terminator line:
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
We assumed the online activator is 20123454 FFFFFFFA for our game.
Name the code accordingly and put credits like this:
[Bully@Wiiplaza|YourName]
And yes, don't steal. I did all the brain work you dummy.
Place a note below the code saying that XXXXXXXX is ASCII:
Example Game Type Modifier [Bully@Wiiplaza|YourName]
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
*XXXXXXXX = ASCII*
You're basically done, but adding a sentence or default value information can be useful. The 2nd 8 digits from the dvar dump will tell the spot of the original value. We paste it into a hexeditor while the ram dump we used for the dvar dump is loaded and copy the value from there. In ASCII view it should be some number which may be familiar to you if you think about that variable when playing the game type you chose to mod.
Finally, add that information in the code notes as well:
Example Game Type Modifier [Bully@Wiiplaza|YourName]
20123454 FFFFFFFA
05234564 81234568
05234568 XXXXXXXX
E0000000 80008000
*This is an example code that nobody should ever apply*
*XXXXXXXX = ASCII*
31313131 = Default (11111111)
Some legit ones I've made:
http://www.bullywiihacks.com/t3025-search-destroy-modifiers
Remember to see if it works before you post to the codes section. Use the test codes section to allow members to test and report back.
Enjoy!
Please post if you have any questions regarding this tutorial...