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BullyWiiHacks
Welcome dear guest! Very Happy

To start posting and being part of the BWH community, you simply need to register an account or log into an existing one.

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SM8E52 SC7E52 FastFile

3 posters

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1SM8E52 SC7E52 FastFile Empty SM8E52 SC7E52 FastFile 4/18/2014, 8:58 am

[LKWP]FALADOR

avatar

Code Request:
SC7E52>Multiplayer: FastFile Checker disabler All Players
SM8E52>Mutliplayer: FastFile Checker disabler All Players

Would anyone be willing to make this code? Creating this code will allow mod menus to work with people in lobby on Mw3 again, and would make it so they work on public for both black ops and mw3 multiplayer.

2SM8E52 SC7E52 FastFile Empty Re: SM8E52 SC7E52 FastFile 4/18/2014, 9:03 am

SnB@BWH

SnB@BWH
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I'm almost 100% sure that it's server based.


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3SM8E52 SC7E52 FastFile Empty Re: SM8E52 SC7E52 FastFile 4/18/2014, 10:45 pm

Bully@WiiPlaza

Bully@WiiPlaza
 
 

They added it with a patch but no idea how to disable it. It is possible if it's controlled by the host like host all players codes which is high likely the case.


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4SM8E52 SC7E52 FastFile Empty Re: SM8E52 SC7E52 FastFile 4/24/2014, 12:40 pm

[LKWP]FALADOR

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Yes that is exactly what I was talking about Bully, thank you. The code will require host, and work for all players. Finding the code will be tricky though. I am assuming it would require something along the lines of multiple searches during the start of the match or Viewing the memory in real time to see what value changes, but considering there is going to be more than one address most likely changing it will take a lot of testing.

5SM8E52 SC7E52 FastFile Empty Re: SM8E52 SC7E52 FastFile 4/24/2014, 3:09 pm

SnB@BWH

SnB@BWH
Admin & Writer

I think that disabling the FF detection will render the game unplayable prolly because they have extra security for that kind of stuff. But you have to be determined to figure it out and along the way you might be able to find other juicy information. I think there might be a possible way of not disabling the detection system, but maybe allowing any information to be passed onto the server.

I wouldn't really stress about making the code just yet, but more so trying to figure out how the detection system and server communications work, so you can find a vulnerability and exploit it feasibly. Wink


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