If one tried setting the scr_xpscale dvar to something ridiculous you'd get kicked from the game. What's the reason for that? Well, what's the maximum?
Look at the following code snippet I got from one of their .ff files:
Look at the following code snippet I got from one of their .ff files:
- Code:
level.xpScale = getDvarInt( "scr_xpscale" );
if ( level.xpScale > 4 || level.xpScale < 0)
exitLevel( false );
level.xpScale = min( level.xpScale, 4 );
level.xpScale = max( level.xpScale, 0 );
- Code:
level.xpScale = getDvarInt( "scr_xpscale" );
if ( level.xpScale > 13371337 || level.xpScale < 0)
exitLevel( false );
level.xpScale = min( level.xpScale, 13371337 );
level.xpScale = max( level.xpScale, 0 );
Last edited by Bully@WiiPlaza on 9/5/2014, 4:18 am; edited 1 time in total