So I had the idea to make an own codes database application where coders can submit their codes to. This would be similar to Geckocodes. Maybe it will be a website or a Desktop application.
What I don't like about Geckocodes is that it doesn't allow you to "moderate" other people's work e.g. when they made spelling mistakes, posted messed up codes, credit stolen stuff or whatever. Multiple credits are important to support too. Also code sections should be individual pages e.g. "offline only codes" or whatever. One additional useful feature would be a code assist that knows the purpose of each placeholder (because the coder defined it beforehand) to help the n00bs who want to customize the code. E.g. IIIIIIII will bring up a decimal to hexadecimal converter because that's what is supported to be inserted there. This also replaces the need to state what variables are for. Also an easy report function/button to tell when something is wrong with a code.
Again, this project would take a long time to finish so it's just about collecting good ideas until working it out makes sense e.g. when the Wii U scene moves on.
What I don't like about Geckocodes is that it doesn't allow you to "moderate" other people's work e.g. when they made spelling mistakes, posted messed up codes, credit stolen stuff or whatever. Multiple credits are important to support too. Also code sections should be individual pages e.g. "offline only codes" or whatever. One additional useful feature would be a code assist that knows the purpose of each placeholder (because the coder defined it beforehand) to help the n00bs who want to customize the code. E.g. IIIIIIII will bring up a decimal to hexadecimal converter because that's what is supported to be inserted there. This also replaces the need to state what variables are for. Also an easy report function/button to tell when something is wrong with a code.
Again, this project would take a long time to finish so it's just about collecting good ideas until working it out makes sense e.g. when the Wii U scene moves on.
Last edited by Bully@WiiPlaza on 7/21/2015, 2:22 am; edited 1 time in total