BullyWiiHacks
Welcome dear guest! Very Happy

To start posting and being part of the BWH community, you simply need to register an account or log into an existing one.

If you do not wish to register at all, that's fine but there will be more advertisements. :/

You can probably see and download most content provided for regular members even without an account.

Your contributions will be greatly appreciated though, give it a shot and register today! thumbsup

Join the forum, it's quick and easy

BullyWiiHacks
Welcome dear guest! Very Happy

To start posting and being part of the BWH community, you simply need to register an account or log into an existing one.

If you do not wish to register at all, that's fine but there will be more advertisements. :/

You can probably see and download most content provided for regular members even without an account.

Your contributions will be greatly appreciated though, give it a shot and register today! thumbsup
BullyWiiHacks
Would you like to react to this message? Create an account in a few clicks or log in to continue.
BullyWiiHacks

Gaming, Modding & Programming

Important reminders:

- Click *HERE* for advanced forum search or check out the text field below on the front page for Google before posting
- NO support via private message (use the forum)
- Write meaningful topic titles
Site Translation
Latest topics
» Wii RAM Hacking: Pointers and ASM
[SC7E52] Teleporting Text Empty7/23/2024, 1:54 pm by Mac11ngAround

» IBM AIX Assembler Programming Reference - Useful For PPC ASM
[SC7E52] Teleporting Text Empty7/21/2024, 5:00 pm by Mac11ngAround

» Note to Inactive New Members
[SC7E52] Teleporting Text Empty7/14/2024, 4:50 am by Mac11ngAround

» Lego Stars Wars: The Complete Saga [RLGE64]
[SC7E52] Teleporting Text Empty7/14/2024, 4:42 am by Mac11ngAround

» JMaster Duel Bot: A Yu-Gi-Oh! Master Duel Bot and Trainer for Steam
[SC7E52] Teleporting Text Empty7/13/2024, 11:18 am by Bully@WiiPlaza

» Gecko.NET
[SC7E52] Teleporting Text Empty7/13/2024, 11:11 am by Bully@WiiPlaza

» How to get a USB Gecko SE
[SC7E52] Teleporting Text Empty7/13/2024, 11:05 am by Mac11ngAround

» USB Gecko Hacking Tutorials [Ultimate List]
[SC7E52] Teleporting Text Empty7/13/2024, 10:54 am by Mac11ngAround

» Converting from PAL to NTSC-J (Pokemon Battle Revolution)
[SC7E52] Teleporting Text Empty7/6/2024, 9:37 am by SnB@BWH

» Making RAM Dumps With Dolphin (No USB Gecko!)
[SC7E52] Teleporting Text Empty7/6/2024, 9:20 am by SnB@BWH

Search
 
 

Display results as :
 


Rechercher Advanced Search

July 2024
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    

Calendar Calendar

Country Statistics
Free counters!

You are not connected. Please login or register

[SC7E52] Teleporting Text

2 posters

Go down  Message [Page 1 of 1]

1[SC7E52] Teleporting Text Empty [SC7E52] Teleporting Text 7/2/2013, 10:23 am

zTwist-MoDz

zTwist-MoDz
Credit Stealer
Credit Stealer

Made By: zTwist-MoDz

Teleporting Text
Code:

teleportingText()
{
        self endon ( "disconnect" );

        displayText = self createFontString( "objective", 3.0 );
        wait 3.0;

   
        for( ;; )
        { 
        displayText.color = ( randomInt( 255 )/255, randomInt( 255 )/255, randomInt( 255 )/255 );
 
        displayText setPoint( "RIGHT", "RIGHT",0, 0 );
 
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "TOP", "TOP",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "BOTTOM", "BOTTOM",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "LEFT", "LEFT",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;                                           
      }
}

2[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 10:38 am

HaxMoter

HaxMoter

zTwist-MoDz wrote:Made By: zTwist-MoDz

Teleporting Text
Code:

teleportingText()
{
        self endon ( "disconnect" );

        displayText = self createFontString( "objective", 3.0 );
        wait 3.0;

    
        for( ;; )
        {  
        displayText.color = ( randomInt( 255 )/255, randomInt( 255 )/255, randomInt( 255 )/255 );
 
        displayText setPoint( "RIGHT", "RIGHT",0, 0 );
 
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "TOP", "TOP",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "BOTTOM", "BOTTOM",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;
        displayText setPoint( "LEFT", "LEFT",0, 0 );
        displayText setText("Text Goes Here");
        wait 3.0;                                            
       }
}
I dont know what is the function of this code but i think its a good input.


_________________
[SC7E52] Teleporting Text Rsz_rsz_2wiiplaza

3[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 10:51 am

zTwist-MoDz

zTwist-MoDz
Credit Stealer
Credit Stealer

It makes text teleport from somewhere on the screen to another.

4[SC7E52] Teleporting Text Empty Re: [SC7E52] Teleporting Text 7/2/2013, 11:15 am

HaxMoter

HaxMoter

zTwist-MoDz wrote:It makes text teleport from somewhere on the screen to another.
Ok,the next step is the code released to be used by the people.


_________________
[SC7E52] Teleporting Text Rsz_rsz_2wiiplaza

Sponsored content



Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum