Okay I need these tested I was messing with stuff last night (Couldn't sleep)
- Code:
g_player_maxhealth "2000"
g_radiusDamageMax "0"
player_radiusDamageMultiplier "0"
player_damageMultiplier "0"
player_meleeDamageMultiplier "0"
player_deathInvulnerableToMelee "1"
player_deathInvulnerableToProjectile "1"
ai_meleeDamage "0"
ai_meleeRange "0"
ai_meleeHeight "0"
ai_meleeWidth "0"