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Welcome dear guest! Very Happy

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Custom Loadout Generator

5 posters

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1Custom Loadout Generator Empty Custom Loadout Generator 8/22/2012, 10:21 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

DOWNLOAD

Custom Loadout Generator Conduit_2_clg_bwh




Last edited by Bully@WiiPlaza on 12/8/2014, 8:53 am; edited 5 times in total


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Custom Loadout Generator YBjg74I

2Custom Loadout Generator Empty Re: Custom Loadout Generator 8/24/2012, 10:31 am

Zant@Italy

Zant@Italy

What weapons are ''ASA'' and ''War gauntlet'' ò.ò



Last edited by Mr. ^^ on 8/24/2012, 12:40 pm; edited 1 time in total

3Custom Loadout Generator Empty Re: Custom Loadout Generator 8/24/2012, 12:36 pm

UCmoon -RIP-

UCmoon -RIP-
Trusted Member
Trusted Member

Mr. ^^ wrote:What weapons ar ''ASA'' and ''War gauntlet'' ò.ò
^Hmmmm. I am going to try those and see.

Also Loadout WeaponName-24 and 25????

I RETURN AFTER TRYING. monkey

4Custom Loadout Generator Empty Re: Custom Loadout Generator 8/25/2012, 9:20 am

Zant@Italy

Zant@Italy

News?


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5Custom Loadout Generator Empty Re: Custom Loadout Generator 8/25/2012, 9:24 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

ASE is this weird All-Seeing-Eye (damn, spelling mistake, it´s not ASA). War Gantlet is a hidden weapon which looks like a glove, but you can´t kill anyone with it. WeaponName-24 and 25 are hidden weapons that aren´t selectable. They have 0 ammo though. I included these for fun. Rolling Eyes


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6Custom Loadout Generator Empty Re: Custom Loadout Generator 8/27/2012, 5:33 am

UCmoon -RIP-

UCmoon -RIP-
Trusted Member
Trusted Member

What am I doing wrong?

I create any load-out copy & paste.

I get black screen game will not load.

Help!
Thanks.

7Custom Loadout Generator Empty Re: Custom Loadout Generator 8/27/2012, 5:37 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

UCmoon wrote:What am I doing wrong?

I create any load-out copy & paste.

I get black screen game will not load.

Help!
Thanks.
Try with button activator, I may need to fix something...


_________________
Custom Loadout Generator YBjg74I

8Custom Loadout Generator Empty Re: Custom Loadout Generator 8/27/2012, 10:27 pm

UCmoon -RIP-

UCmoon -RIP-
Trusted Member
Trusted Member

Bully@WiiPlaza wrote:
UCmoon wrote:What am I doing wrong?

I create any load-out copy & paste.

I get black screen game will not load.

Help!
Thanks.
Try with button activator, I may need to fix something...
Update:
Tried button activators, still the same. Black screen.
Sad

9Custom Loadout Generator Empty Re: Custom Loadout Generator 8/28/2012, 12:46 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

Uhm... is it the class name part or the class part? You should try them seperate and see what happens.


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Custom Loadout Generator YBjg74I

10Custom Loadout Generator Empty Re: Custom Loadout Generator 11/4/2012, 11:23 am

Guest

avatar
Guest

Your Conduit 2 Loadout generator Version 1.0 can some problems, here are the ones I have found so far: The name modifiers don't work period, the ASA should be changed to ASE, Loadout-WeaponName-26 (Widowmaker Control Device) should be added (Hex value 18), Sniper-SCAR (No ingame name) should be added (Hex value 19), Grenade hex 01 should be included as "Random Grenade", Golden Destroyer should be added (Hex value 7), blank/invisible character should be added (Hex value 8 and up), Loadout-WeaponName-24 and Loadout-WeaponName-25 could probobly be changed to "Deatomizer MK9" and "Striker" respectively, and Loadout-WeaponName-27 and Loadout-WeaponName-28 should be included (Hex values 1a and 1b respectively). You should also re-think your program's code. Currently (V1.0) all the images can be modified or replaced, and anyone can replace the "Author" section to claim it as their own. They can even replace the "Donate" link with their own and claim the money that was intended for you. Also, you may want to include this note: Each upgrade only applies its effects while in its specific slot (After updates). You may also want to consider an "Input Hex" function for weapons, just so players can experiment.

11Custom Loadout Generator Empty Re: Custom Loadout Generator 11/4/2012, 12:05 pm

Welohabi

Welohabi
Moderator & Coder
Moderator & Coder

That is one hell of a text wall...


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12Custom Loadout Generator Empty Re: Custom Loadout Generator 11/4/2012, 12:18 pm

SnB@BWH

SnB@BWH
Admin & Writer

That is pretty big, but I've seen bigger, not on this site though.


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13Custom Loadout Generator Empty Re: Custom Loadout Generator 11/4/2012, 8:37 pm

Bully@WiiPlaza

Bully@WiiPlaza
 
 

Thank you, I may consider what you said (in case it´s fine). You can modify the hex yourself after you allowed the program to output the code to experiment!

Yes, it´s easy to steal credit on it, but what´s the point? I could rewrite any text from programs to make it look like it´s mine. There´s probably not even a security against it. I´m the one who releases my programs, so why would someone download from elsewhere?


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14Custom Loadout Generator Empty Re: Custom Loadout Generator 11/5/2012, 9:18 am

Guest

avatar
Guest

Bully@WiiPlaza wrote:Thank you, I may consider what you said (in case it´s fine). You can modify the hex yourself after you allowed the program to output the code to experiment!

Yes, it´s easy to steal credit on it, but what´s the point? I could rewrite any text from programs to make it look like it´s mine. There´s probably not even a security against it. I´m the one who releases my programs, so why would someone download from elsewhere?

The point is that anyone could modify the software, call it their own, and distribute it as their own. as long as they distribute it more than you do, you could become overshadowed.
And yes I was fully aware that the hexes could be modified, thats how I got those values. I was recommending that those extra values be included in the next update of the generator. They were just some suggestions for convenience. I would actually be surprised if you actually put them in.

15Custom Loadout Generator Empty Re: Custom Loadout Generator 11/5/2012, 10:22 am

Bully@WiiPlaza

Bully@WiiPlaza
 
 

I test myself in-game before modifying anything. Maybe on the weekend it receives an update, not earlier. This is also why it´s still "v1.0 release". Wink


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