http://www.bullywiihacks.com/t2016-help-with-pokemon-battle-revolution-codes
So, this guy has found a code that is not supplied in the official database.
Moveset Modifier [Bully@Wiiplaza]
48000000 80480E18
4A100000 0000++++
DE000000 90009380
12000114 00000VVV
12000116 00000VVV
12000118 00000VVV
1200011A 00000VVV
1000011C 000000XX
1000011D 000000XX
1000011E 000000XX
1000011F 000000XX
E0000000 80008000
*++++ = Pokémon Slot Values*
*VVV = Move Values*
*XX = Current AP amount converted to HEX*
Read more: http://www.bullywiihacks.com/t2016-help-with-pokemon-battle-revolution-codes#ixzz3sRtKjUAE
The thread is old, so the code may have been deleted due to problems, or may have been changed or altered.
The first code he found I use, and only modifies the first sent out active pokemon in double battles.
However, with the previous code I supplied, you can edit any pokemon in the team party's moves. However, as he reported, it turned his mewtwo into a bulbasaur (a similar situation was seen when cheating movesets in pokemon colosseum. Perhaps it was purposely programmed, perhaps a bad egg?)
There was a link to some additional cheats on pastebin, but it's removed now:
http://pastebin.com/2yx4v4L0
Any light on this subject/dilemma?
Also, I am looking for the actual battle style hex values and rules/default rules hex values that goes into these slots:
Colosseum Modifier [Bully@Wiiplaza]
081302AC 38000@@@
200A0010 00000000
**@@@ = Colosseum Values*
$Battle Style Modifier [Bully@Wiiplaza]
C2129D94 00000002
3800000T90030008
60000000 00000000
**T = Battle Style Values*
$Default Battle Style Modifier [Bully@Wiiplaza]
0411DC04 3B40000T
**T = Battle Style Values*
$Rules Modifier [Bully@Wiiplaza]
C2129EC8 00000002
3800R000 B0030004
80030004 00000000
**R = Rules Values*
$Default Rules Modifier [Bully@Wiiplaza]
0411DD8C 3C00R000
**R = Rules Values*
I love messing with this game, since there is no online anymore.
Bully, you have made some awesome codes! If I can just request a few things from you (however, as far as I know from cheating, it may take some time), I will highly appreciate it!
I'm looking for a code that can change the pokemon's attributes in the storage boxes, and the attributes I want to change are:
Number Of boxes
Pokemon Appearance Code & Values (The values will probably be in the order that the national pokedex has it)
Pokemon Gender Code & Values
Pokemon Name (Very Optional)
Pokemon EVs
Pokemon IVs/DVs
Pokemon Moveset
Pokemon Held Item
Also, a code to modify some natural pokemon traits for the fun of it (like we saw in XD/Colosseum):
Pokemon Type (Type 1/Type 2)
Pokemon Ability (Ability 1/Ability 2)
Pokemon Base Stats (I don't think the current code can change every pokemon's base stats, but I could be wrong)
Pokemon Cry
And finally, changing the moveset's actual functions and powers (As seen in Colosseum/XD)
Value 1 = Move ID
Value 2 = Move Base Power
Value 3 = Move Base Accuracy
Value 4 = Move Secondary Effect
Value 5 = Move Secondary Effect Chance
Value 6 = Move Max PP
Value 7-? = ect, anything else you can think of. You can access the pokemon colosseum/xd codes on gc-forever to find out more:
http://www.gc-forever.com/forums/viewtopic.php?t=2069
Sorry, this is a lot. I believe that if most of these are solved and put up for public use, people like me would find this game a whole lot more interesting to tweak and twerk with!
So, this guy has found a code that is not supplied in the official database.
Moveset Modifier [Bully@Wiiplaza]
48000000 80480E18
4A100000 0000++++
DE000000 90009380
12000114 00000VVV
12000116 00000VVV
12000118 00000VVV
1200011A 00000VVV
1000011C 000000XX
1000011D 000000XX
1000011E 000000XX
1000011F 000000XX
E0000000 80008000
*++++ = Pokémon Slot Values*
*VVV = Move Values*
*XX = Current AP amount converted to HEX*
Read more: http://www.bullywiihacks.com/t2016-help-with-pokemon-battle-revolution-codes#ixzz3sRtKjUAE
The thread is old, so the code may have been deleted due to problems, or may have been changed or altered.
The first code he found I use, and only modifies the first sent out active pokemon in double battles.
However, with the previous code I supplied, you can edit any pokemon in the team party's moves. However, as he reported, it turned his mewtwo into a bulbasaur (a similar situation was seen when cheating movesets in pokemon colosseum. Perhaps it was purposely programmed, perhaps a bad egg?)
There was a link to some additional cheats on pastebin, but it's removed now:
http://pastebin.com/2yx4v4L0
Any light on this subject/dilemma?
Also, I am looking for the actual battle style hex values and rules/default rules hex values that goes into these slots:
Colosseum Modifier [Bully@Wiiplaza]
081302AC 38000@@@
200A0010 00000000
**@@@ = Colosseum Values*
$Battle Style Modifier [Bully@Wiiplaza]
C2129D94 00000002
3800000T90030008
60000000 00000000
**T = Battle Style Values*
$Default Battle Style Modifier [Bully@Wiiplaza]
0411DC04 3B40000T
**T = Battle Style Values*
$Rules Modifier [Bully@Wiiplaza]
C2129EC8 00000002
3800R000 B0030004
80030004 00000000
**R = Rules Values*
$Default Rules Modifier [Bully@Wiiplaza]
0411DD8C 3C00R000
**R = Rules Values*
I love messing with this game, since there is no online anymore.
Bully, you have made some awesome codes! If I can just request a few things from you (however, as far as I know from cheating, it may take some time), I will highly appreciate it!
I'm looking for a code that can change the pokemon's attributes in the storage boxes, and the attributes I want to change are:
Number Of boxes
Pokemon Appearance Code & Values (The values will probably be in the order that the national pokedex has it)
Pokemon Gender Code & Values
Pokemon Name (Very Optional)
Pokemon EVs
Pokemon IVs/DVs
Pokemon Moveset
Pokemon Held Item
Also, a code to modify some natural pokemon traits for the fun of it (like we saw in XD/Colosseum):
Pokemon Type (Type 1/Type 2)
Pokemon Ability (Ability 1/Ability 2)
Pokemon Base Stats (I don't think the current code can change every pokemon's base stats, but I could be wrong)
Pokemon Cry
And finally, changing the moveset's actual functions and powers (As seen in Colosseum/XD)
Value 1 = Move ID
Value 2 = Move Base Power
Value 3 = Move Base Accuracy
Value 4 = Move Secondary Effect
Value 5 = Move Secondary Effect Chance
Value 6 = Move Max PP
Value 7-? = ect, anything else you can think of. You can access the pokemon colosseum/xd codes on gc-forever to find out more:
http://www.gc-forever.com/forums/viewtopic.php?t=2069
Sorry, this is a lot. I believe that if most of these are solved and put up for public use, people like me would find this game a whole lot more interesting to tweak and twerk with!